![]() ![]() FF14-PrEyX.ini LICENSE README.md README.md PrEyX's ReShade Preset Greetings from twitch/xpreyx This is my custom ReShade preset for Final Fantasy XIV This is a preset meant for general gameplay, with optional DOF filters for screenshots. For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository. 19 commits Failed to load latest commit information. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). Simple And Clean - Reshade - Gshade Gameplay preset Endorsements 95 Unique DLs - Total DLs - Total views - Version 3. The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade is a generic post-processing injector for games and video software developed by crosire. ReShade features its very own shading language and compiler, called ReShade FX. ![]() NET Framework 4.6.2 or higher installed is required. ![]() ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and. ![]()
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